I speak through another creature within medium range, or within limitless range if I have touched them at some point. If I know the secret name of the creature they automatically fail to resist. The creature that I speak through can take no actions while I do so, but I can take no actions other than speaking. If they are not within sight, I must use some other means (like a spell) if I want to be aware of their circumstances.
Chesnor’s Glass Skin
My flesh becomes mirrored. I gain +1 to defense against magic, and total immunity to unwanted minor magic and minor flux effects. Any mundane damage I suffer is increased by 1.
Levin’s Blessing
A willing person I touch gains bene equal to the level of this spell in any pool I choose. NPCs gain a modifier in something I choose equal to half this spell’s level (round up).
Lastra’s Neutral Color
I alter the fundamental nature of the next spell I cast so that it is associated with whatever color I wish, regardless of its effects. Thus, this changes the way the spell interacts with secrets, items, and even Sooth card turns.
Norham’s Notes
A silver writing implement appears and begins to record all nearby action and dialogue. It may sketch things difficult to describe textually, and will provide footnotes with Vancian library reference numbers where relevant.
Moridiv’s Silent Rebuttal
Anyone in a large area consciously taunting or insulting me suffers 1 point of mental damage. They will know why. Subsequent insults incur the damage again.
Aothrasal’s Eye
Invisible and obscured things are highlighted for me. Magical items and effects appear to glow the corresponding color of magic.
Buella’s Lamp
I fill the medium area around me with bright light, as if I had a powerful lamp. Text illuminated by this light appears in my native language.
Journeyman’s Query
While on the Vancian Campus, I ask the Campus egregor simple queries, such as for directions or class schedules.
Norham’s Knock
The owner of a door is politely alerted that I am waiting to be let in.